The GPU accelerated Preview Window is another time-saver, providing
instant feedback for adjusting rendering parameters. Self-shadows are computed
extremely fast and the user can orbit the camera around FumeFX with
self-shadows in real-time(1). FumeFX also supports preview with geometry
included in simulation.
FumeFX has been production proven in titles such as Hugo, Ghost Rider:
Spirit of Vengeance,Thor, Priest, 2012, Skyline, Suckerpunch, Spiderman 3,
X-Men Origins: Wolverine, Superman Returns, Iron Man, The Host (Gwoemul) and
various games cinematics such as Warhammer Online, Classic Transformers,
Dante's Inferno and others.
Key Features
- Production proven results demonstrate this technology's ability to
achieve realistic smoke and fire effects for cutting-edge industry
applications.
- FumeFX supplements the user's artistic vision with the power of
real-world physics for the ultimate in both style and realism.
- GPU accelerated Preview Windows with self-shadows and geometry.
- A multitude of parameters and FumeFX helpers give users maximum
control of the fluid's behavior and appearance.
- Easy to use, basic effects can be created with just a few clicks.
- Options include the use of powerful AFC and Gradient controls, which
are unified through all Sitni Sati products.
- Plug-in design incorporates extensive support for Particle Flow and
Thinking Particles.
- Dynamic simulations allow for bi-directional influence between
FumeFX and particle systems.
- Advanced scripting via MAXScript is possible with almost every
aspect of FumeFX, including access to all simulation data.
- FumeFX is capable of dynamic interaction with other scene objects.
Simulation
- New and faster solver since FumeFX 4.0.
- Advanced vorticity type.
- Simulation of nested grids in one go (N-Sim).
- Powerfull Effectors that can control almost every parameter on a
per-voxel basis.
- Application of various Space Warp deformers on caches.
- Particle Source controllers provide support for ParticleFlow float
and vector channel access. It is also possible to pick any Particle Flow event
directly.
- Field3D and OpenVDB 3.0 I/O support.
- FumeFX can use Variable Density solver that uses smoke density and
temperature as variables.
- Start simulations from scratch or by using other simulation results
as a starting point.
- Stop, pause and continue simulations at any point.
- E-mail notifications.
- Simulation is multithreaded - users can select how many CPU's to
dedicate to their simulation.
- Users can watch the simulation progress in the interactive GPU
accelerated Preview Window.
- Interactive simulation allows user to change almost every parameter
during the simulation and see it's influence on the simulation result.
- Draft simulations can be created in mere minutes for fast
previewing.
- Multiple advection schemes that can minimize numerical dissipation.
- User has control of which data is written to output files for
rendering and further processing.
- Wavelet Turbulence algorithm quickly adds extra detail to low
resolution simulation caches while preserving the existing overall motion.
- Retimer is a very efficient and fast method to slow down or speed up
caches without the need to re-run simulation.
- Post Processing module can significantly reduce cache size by
optimizing grid size around smoke/fire. It also allows users to decide which
channels will be excluded from the final caches.
Rendering
- mental ray for 3ds Max renderer support - available for both Windows
and Linux.
- The GPU accelerated Preview Window gives users almost instant
feedback on render settings.
- Fast self-shadowing is produced through an Illumination Map which is
integrated inside of the FumeFX object.
- A highly efficient Multiple Scattering model enhances light
dispersion throughout fluid and between multiple FumeFX grids..
- Smoke and Fire sharpening.
- Built in motion blur.
- Fluid Mapping integrates procedural map details with fluid motion.
- The dynamic FusionWorks atmospheric renderer provides:
- Render Elements: Fire, Smoke, Velocity
- Proper blending with AfterBurn and ScatterVL Pro.
- Balanced mixing of FumeFX and compatible atmospherics with 3ds Max
Fog
- Ability to apply Image Motion Blur
- Option to affect Effect Channel
- Z depth
(1) - On GeForce GTX 460 and similar cards
HOW TO INSTALL THIS PROGRAM :
1. Install the program
2. Wait for the installation is done
3. Use the files in the crack folder for program activation
4. Enjoy
File Size : 80,5 MB
Link Download :
PASSWORD FILE : fullversionbae.blogspot.com
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